I modified my game to be part of GameStateManager, as a separate screen class. It wasn't hard, but it was time consuming. And, now I have a lot of clean up todo, both on the old game.cs file as well as the new screen file. But, it was worth it, as I now have a menu that controls the game, allowing for quitting and restarting without issue.
Duration: 00:50:02
Saturday, January 23, 2010
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