It is easy to get out of sync with routines. I am in the process of buying a new house and selling the old one, and it is providing enough of a distraction that I was able to drop my daily routine. Hopefully this will be my return to it.
I started a brief design document based on the previously detailed requirements. I didn't get far into it before determining it would be a good time to create the project and add the third party elements that I knew I was planning on using. I have added the farseer physics engine, and started looking at the game state management pieces again. The game state management is less straightforward than simply including. Tomorrow, I'll pull the necessary components and get it all compiling.
Thursday, April 1, 2010
Daily Developer: Day 69
Posted by Andy at 8:17 PM 1 comment:
Labels: Daily Developer, Elasticity, farseer physics engine
Subscribe to: Posts (Atom)