Today was even more exciting since I actually had someone else other than myself "play" the game. My six year old daughter saw it and wanted to play. Really, there isn't much to it right now, but she had fun moving the guy around and shooting the blobs. I was inspired at that moment to make the target generation random so that we wouldn't need to keep restarting. I also added the ability to spawn more at the push of a button. Fun.
Spent a lot of time talking with a friend and working out the calculation for accurately specifying the speed of the projectiles. Finally got that working.
Did a little refactoring. Created a quick bitmap for the targets instead of just drawing circles. Added that into the game, but now collision detection is off a bit. Will need to investigate, but will save that for tomorrow.
Duration: 01:00:04
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