Researched how to correctly obtain the "correct" location to save my game settings. However, I did this by using StorageDevice and this caused a GamerServicesNotAvailableException because I do not currently have a premier license. I figure that when I get a game to the point where it would be worth testing on an XBox 360 I would purchase the account (and then buy an XBox 360). I posted on the XNA forums looking for suggestions on how to handle the options saving.
Wednesday, February 3, 2010
Daily Developer: Day 33
Labels: 2D Shooter, Daily Developer
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Wow, I didn't think that anything was restricted with XNA regardless of the type of membership. I'd have to look at how I did it, but I have game options that I save to the HDD in my cribbage game. I'm fairly certain it uses the StorageDevice class. I'll look into it and let you know.ReplyDelete